using Framework;
using Framework.Network;


namespace Game
{
    [MessageHandler]
    public class G2C_TestHotfixMessageHandler : BaseMessageHandler<G2C_TestHotfixMessage>
    {
        protected override async FTask Run(Session session, G2C_TestHotfixMessage message)
        {
            Log.Info(message.Info);
            await FTask.CompletedTask;
        }
    }
}